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Virtual and Augmented Reality (VR/AR)

Foundations and Methods of Extended Realities (XR)
Langbeschreibung
This comprehensive textbook offers a scientifically sound and at the same time practical introduction to Virtual and Augmented Reality (VR/AR). Readers will gain the theoretical foundation needed to design, implement or enhance VR/AR systems, evaluate and improve user interfaces and applications using VR/AR methods, assess and enrich user experiences, and develop a deeper understanding of how to apply VR/AR techniques.
Inhaltsverzeichnis
1 R. Doerner et al., Introduction to Virtual and Augmented Reality.- 2 R. Doerner and F. Steinicke, Perceptual Aspects of VR.- 3 B. Jung and A. Vitzhum, Virtual Worlds.- 4 P. Grimm at al., VR/AR Input Devices and Tracking.- 5 W. Broll et al., VR/AR Output Devices.- 6 R. Doerner et al., Interaction in Virtual Worlds.- 7 M. Buhr et al., Real-time Aspects of VR Systems.- 8 W. Broll, Augmented Reality.- 9 R. Doerner et al., VR/AR Case Studies.- 10 W. Broll et al., Authoring of VR/AR Applications.- 11 R. Doerner, Mathematical Foundations of VR/AR.
Dr. Paul Grimm is professor for Software Design and Architecture of Extended Reality and 3D Game Engines at Darmstadt University of Applied Sciences in Germany. His research interests focus on simplifying the creation of Virtual and Augmented Reality, and he has been pursuing this for more than 20 years in various national and international projects.
ISBN-13:
9783030790622
Veröffentl:
2022
Seiten:
429
Autor:
Ralf Doerner
eBook Typ:
PDF
eBook Format:
EPUB
Kopierschutz:
1 - PDF Watermark
Sprache:
Englisch

64,19 €*

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