A Pattern Approach to Interaction Design

Langbeschreibung
Zur Anwendung von Patterns in der Softwareentwicklung gibt es viele Bücher. Dieses ist allerdings das erste, das sich speziell mit Patterns zum Aufbau von Benutzerschnittstellen beschäftigt! Geboten wird eine umfangreiche Sammlung von Patterns zur Erstellung interaktiver Anwendungen. Quasi "nebenbei" gibt es eine detaillierte Einführung in Theorie und ursprüngliche Anwendungsgebiete der Patterns in der Softwaretechnologie. (10/00)
Inhaltsverzeichnis
Preface.Series Foreword.Acknowledgements.Introduction.Design Pattern Languages.An Interdisciplinary Pattern Framework.A Pattern Language for Interactive Music Exhibits.Evaluation and Tool Support.Summary and Further Research.Bibliography.Appendix A: Online Resources.Appendix B: WorldBeat Sample Run.List of Figures and Credits.Index.
JAN BORCHERS is Acting Assistant Professor of Computer Science at Stanford University. His research interests lie in Human-Computer Interaction for New Media - making the Brave New World of ubiquitous media technology usefuly, by making it usable. he has designed a series of award-winning and highly popular interactive exhibits that have been installed permanently in public exhibition centers, and has pioneered the field of HCI patterns in recent years, organizing many workshops and leading an international research task force for IFIP on the subject.Jan Borchers holds a PhD in Computer Science from the University of Darmstadt, and a BSc MSc in the same field from the University of Karlsruhe. He has presented his work at most major HCI conferences, as well as in journals such as IEEE Multimedia and Computers Graphics. He is a member of ACM SIGCHI, BayCHI, and GI.
ISBN-13:
9780471498285
Veröffentl:
2001
Erscheinungsdatum:
25.05.2001
Seiten:
220
Autor:
Jan Borchers
Gewicht:
626 g
Format:
244x195x19 mm
Sprache:
Englisch

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